id author title date pages extension mime words sentences flesch summary cache txt work_2x7eubduorbqbdrhgmyblfqr4y Michael Iantorno GameSound, Quantitative Games Analysis, and the Digital Humanities 2020 19 .pdf application/pdf 5239 380 52 GameSound, Quantitative Games Analysis, and the Digital Humanities Keywords: game studies; ludomusicology; digital humanities; quantitative We describe GameSound as a tool for enabling new types of quantitative videogame of Digital Audio, could use GameSound to analyze how both data compression and audio compression have been applied to videogame sound. will also provide scholars from all across the game studies and digital humanities Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the Iantorno: GameSound, Quantitative Games Analysis, and the ./cache/work_2x7eubduorbqbdrhgmyblfqr4y.pdf ./txt/work_2x7eubduorbqbdrhgmyblfqr4y.txt