id author title date pages extension mime words sentences flesch summary cache txt work_7hx5xm4t6fh5vdizdql4poiudy Sugimoto Go Open Data Empowerment of Digital Humanities by Wikipedia/DBpedia Gamification and Crowd Curation –WiQiZi's Challenges with APIs and SPARQL 2019 11 .pdf application/pdf 6541 606 39 Open Data Empowerment of Digital Humanities by Wikipedia/DBpedia Gamification and Crowd Curation –WiQiZi's Challenges This is an extended version of the article found at https://dh2018.adho.org/revitalizing-wikipedia-dbpedia-open-data-by-gamificationsparql-and-api-experiment-for-edutainment-in-digital-humanities/ Digital Humanities (DH) enjoys a wealth of Open Data published by cultural heritage institutions and academic researchers. WiQiZi project employs a gamification technique to develop a simple quiz application to guess the age of a randomly selected image from Wikipedia/DBpedia. Keywords: Digital Humanities, Application Programming Interfaces, Linked Open Data, SPARQL, gamification, crowd sourcing, data curation LOD, including the tripod of supporting technology: HTTP, URIs, and RDF1 (For example, Simou et al., 2017; Marden et al., 2013; Boer et al., large volume of RDF graph datasets, so that semantically rich data fragments can be transhttps://dh2018.adho.org/revitalizing-wikipedia-dbpedia-open-data-by-gamification-sparql-and-api-experiment-for-edutainment-in-digital-humanities/ https://dh2018.adho.org/revitalizing-wikipedia-dbpedia-open-data-by-gamification-sparql-and-api-experiment-for-edutainment-in-digital-humanities/ Contrary to most of DH and cultural heritage targeted projects, Wikipedia/DBpedia provides a much broader scope for data-driven research, meaning there would be more familiarity ./cache/work_7hx5xm4t6fh5vdizdql4poiudy.pdf ./txt/work_7hx5xm4t6fh5vdizdql4poiudy.txt