id author title date pages extension mime words sentences flesch summary cache txt work_dgo3rarr6fgfjldjz472zd62uu Shishir Subramanyam Comparing the Quality of Highly Realistic Digital Humans in 3DoF and 6DoF: A Volumetric Video Case Study 2020 10 .pdf application/pdf 9821 716 65 this study, we evaluate how the visual quality of digital humans, represented using point clouds, is affected by compression distortions. We compare the performance of the upcoming point cloud compression standard against an octree-based anchor codec. work performing user quality evaluation of dynamic point clouds between different encoding configurations of digital humans, represented as point clouds. evaluation of the quality of highly realistic digital humans represented as dynamic point clouds in immersive viewing conditions. into account VR viewing conditions; 2) It provides quantitative subjective results about the perceived quality of the contents, along with Figures 4 and 5 shows the results of the subjective quality assessment of the contents comprising test T1 and test T2, respectively, with Holm p-value correction showed statistical significance in differences between contents Manfred and Queen at bit-rates R2 and Point cloud quality evaluation: Towards a definition for test conditions. ./cache/work_dgo3rarr6fgfjldjz472zd62uu.pdf ./txt/work_dgo3rarr6fgfjldjz472zd62uu.txt