id author title date pages extension mime words sentences flesch summary cache txt work_ski3uzabpff47pewvxocuo27de Richard Hetherington Make-Believing Animated Films Featuring Digital Humans: A Qualitative Inquiry Using Online Sources 2017 29 .pdf application/pdf 10767 798 52 Richard Hetherington and Rachel McRae. Make-Believing Animated Films A qualitative inquiry of reviews of films featuring digital humanlike characters was distinguish between real and CGI-Human actors, observations of characters transiently the CGI-Human character, with some reviewers describing difficulties in categorising the application to our understanding of the viewing experience of animated films featuring Make-believe, digital humanlike characters, CGI, Rotoshop, uncanny valley, viewer humans in animated movies: In the first, characters were created using 3D computergenerated imagery (CGI) and animation techniques including motion or performance actor connected with the animated character's performance (Hetherington, 2015). article we use openly available online film review aggregator sites as a source of relation to the characters' believability a recognised objective of many animated films Fantasy: The Spirits Within, The Polar Express and Beowulf) and a film animated by were viewed, reviewer expectations, individual differences, character perceptions and Scanner Darkly, the presence of recognisable actors playing CGI-Human characters in ./cache/work_ski3uzabpff47pewvxocuo27de.pdf ./txt/work_ski3uzabpff47pewvxocuo27de.txt