[PDF] Analyzing and visualizing ancient Maya hieroglyphics using shape: From computer vision to Digital Humanities | Semantic Scholar Skip to search formSkip to main content> Semantic Scholar's Logo Search Sign InCreate Free Account You are currently offline. Some features of the site may not work correctly. DOI:10.1093/llc/fqx028 Corpus ID: 3141626Analyzing and visualizing ancient Maya hieroglyphics using shape: From computer vision to Digital Humanities @article{Hu2017AnalyzingAV, title={Analyzing and visualizing ancient Maya hieroglyphics using shape: From computer vision to Digital Humanities}, author={R. Hu and C. Pallan and J. Odobez and D. Gatica-Perez}, journal={Digit. Scholarsh. Humanit.}, year={2017}, volume={32}, pages={ii179-ii194} } R. Hu, C. Pallan, +1 author D. Gatica-Perez Published 2017 Art, Computer Science Digit. Scholarsh. Humanit. Maya hieroglyphic analysis requires epigraphers to spend a significant amount of time browsing existing catalogs to identify individual glyphs. Automatic Maya glyph analysis provides an efficient way to assist scholars’ daily work. We introduce the Histogram of Orientation Shape Context (HOOSC) shape descriptor to the Digital Humanities community. We discuss key issues for practitioners and study the effect that certain parameters have on the performance of the descriptor. Different HOOSC… Expand View via Publisher academic.oup.com Save to Library Create Alert Cite Launch Research Feed Share This Paper 2 CitationsBackground Citations 1 View All Figures and Topics from this paper figure 1 figure 2 figure 3 figure 4 figure 5 figure 6 figure 7 figure 8 figure 9 figure 10 figure 11 figure 12 figure 13 figure 14 View All 14 Figures & Tables Glyph Autodesk Maya Digital humanities Computer vision Directed graph Information visualization Force-directed graph drawing Prototype 2 Citations Citation Type Citation Type All Types Cites Results Cites Methods Cites Background Has PDF Publication Type Author More Filters More Filters Filters Sort by Relevance Sort by Most Influenced Papers Sort by Citation Count Sort by Recency Improved Hieroglyph Representation for Image Retrieval Laura Alejandra Pinilla-Buitrago, J. A. Carrasco-Ochoa, J. Martínez-Trinidad, Edgar Román-Rangel Computer Science JOCCH 2019 View 1 excerpt, cites background Save Alert Research Feed A Probe into Patentometrics in Digital Humanities Guirong Hao, F. Ye Engineering, Computer Science Libr. Trends 2020 Save Alert Research Feed References SHOWING 1-10 OF 21 REFERENCES SORT BYRelevance Most Influenced Papers Recency Analyzing Ancient Maya Glyph Collections with Contextual Shape Descriptors Edgar Román-Rangel, C. Pallan, J. Odobez, D. Gatica-Perez Computer Science International Journal of Computer Vision 2010 49 PDF View 1 excerpt, references methods Save Alert Research Feed Assessing a Shape Descriptor for Analysis of Mesoamerican Hieroglyphics: A View Towards Practice in Digital Humanities R. Hu, J. Odobez, D. Gatica-Perez Geography, Computer Science DH 2016 3 PDF Save Alert Research Feed Multimedia Analysis and Access of Ancient Maya Epigraphy: Tools to support scholars on Maya hieroglyphics R. Hu, Gulcan Can, +6 authors D. 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