Crowd simulation: A video observation and agent-based modelling approach Browse Explore more content Repository IJDH Shahrol 2016.pdf (889.45 kB) Crowd simulation: A video observation and agent-based modelling approach CiteDownload (889.45 kB)ShareEmbed journal contribution posted on 03.11.2016, 10:00 by Shahrol Mohamaddan, Keith Case Human movement in a crowd can be considered as complex and unpredictable, and accordingly large scale video observation studies based on a conceptual behaviour framework were used to characterise individual movements and behaviours. The conceptual behaviours were Free Movement (Moving Through and Move-Stop-Move), Same Direction Movement (Queuing and Competitive) and Opposite Direction Movement (Avoiding and Passing Through). Movement in crowds was modelled and simulated using an agent-based method using the gaming software Dark BASIC Professional. The agents (individuals) were given parameters of personal objective, visual perception, speed of movement, personal space and avoidance angle or distance within different crowd densities. Two case studies including a multi-mode transportation system layout and a bottleneck / non-bottleneck evacuation are presented. Categories Mechanical Engineering not elsewhere classified Keywords Agent-based modellingCrowd simulationObservational study History School Mechanical, Electrical and Manufacturing Engineering Published in International Journal of the Digital Human Volume 1 Issue 3 Pages 229 - 247 (19) Citation MOHAMADDAN, S. and CASE, K., 2016. Crowd simulation: A video observation and agent-based modelling approach. International Journal of the Digital Human, 1(3), pp. 229-247. Publisher © Inderscience Version AM (Accepted Manuscript) Publisher statement This work is made available according to the conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) licence. Full details of this licence are available at: https://creativecommons.org/licenses/by-nc-nd/4.0/ Acceptance date 03/03/2016 Publication date 2016-10-18 Notes This paper was accepted for publication in the journal International Journal of the Digital Human and the definitive published version is available at http://dx.doi.org/10.1504/IJDH.2016.10000735 DOI https://doi.org/10.1504/IJDH.2016.10000735 ISSN 2046-3375 Publisher version http://dx.doi.org/10.1504/IJDH.2016.10000735 Language en Administrator link https://repository.lboro.ac.uk/account/articles/9565757 Licence CC BY-NC-ND 4.0 Exports Select an optionRefWorksBibTeXRef. managerEndnoteDataCiteNLMDC Categories Mechanical Engineering not elsewhere classified Keywords Agent-based modellingCrowd simulationObservational study Licence CC BY-NC-ND 4.0 Exports Select an optionRefWorksBibTeXRef. managerEndnoteDataCiteNLMDC Hide footerAboutFeaturesToolsBlogAmbassadorsContactFAQPrivacy PolicyCookie PolicyT&CsAccessibility StatementDisclaimerSitemap figshare. credit for all your research.