id author title date pages extension mime words sentences flesch summary cache txt 11075 Cook, Matt ; Lischer-Katz, Zack; Hall, Nathan; Hardesty, Juliet; Johnson, Jennifer; McDonald, Robert; Carlisle, Tara Challenges and Strategies for Educational Virtual Reality 2019-12-16 24 .pdf application/pdf 12691 680 39 Challenges and Strategies for Educational Virtual Reality: Results of an Expert-led Forum on 3D/VR Technologies across Academic Institutions Virtual reality, 3D data, and other spatial technologies are being adopted in libraries as innovative Findings for research question 1 (RQ1) are broken down into three main areas: (1) humancentered design challenges, (2) initiating VR programs in libraries and schools, and (3) curriculum integration of accessible interfaces such as the Xbox Adaptive Controller, and the creation of opensource developer tools that can virtually adjust for a range of visual impairments.43 R1 research universities and academic libraries will soon be able to adopt immersive visualization Public forum participants identified challenges related to cost (including equipment, maintenance, and staffing), content creation, and faculty/administrator buy-in as the top concerns facing smallto medium-sized public institutions looking to deploy educational VR. programs into libraries and educational institutions, but additional research is required in this ./cache/11075.pdf ./txt/11075.txt