id author title date pages extension mime words sentences flesch summary cache txt work_dejcptypmjashhdxqizrrdiqha Jeffrey A. Barrett Self-assembling Games 2015 25 .pdf application/pdf 11317 666 63 evolves to signal in a way that exploits the receiver's preexisting dispositions to act 6Where the actor and exploiter have few available types of action, even simple Herrnstein reinforcement learning (Herrnstein [1970]) very quickly leads to successful cue-reading on simulation. Ritualization, then, may act to form cue-reading, sensory-manipulation, or signaling games from decisions. to order a new type of stimuli can be modeled by a simple signaling game and its Consider a signaling game with two senders, A and B, and a receiver R. Suppose that the agents learn by reinforcement with invention.16 On this dynamics, one might imagine that each sender has an urn corresponding to each returned and a new ball of the signal or act type used in that play of the game is We will suppose that the agents learn on this new game by simple reinforcement Using reinforcement with invention to evolve the ordering dispositions in the basic game ./cache/work_dejcptypmjashhdxqizrrdiqha.pdf ./txt/work_dejcptypmjashhdxqizrrdiqha.txt