GENERAL SAILING-ORDERS According to which Masters as have a Mind to sail are to ruled by. At ROTTERDAM, By Isaac van Lochem, Bookseller in the Milstreete, by order of Their Lordships, the Lords of the Admiralty upon the Maze. GENERAL SAILING-ORDERS. I. Sailing out of a Road by day. WHen the Capt: or Commander intends to sail from any Road, he shall put up a blue Ancient at the Stern, and fire one gun. II. To sail being at Sea. If the Capt: intends to sail at Sea, he shall loozen his Mizzen, and put up a blue Ancient without shooting. III. Lights put out by night. In the Night the Capt: shall constantly keep ● Lights at Stern, and each Shipmaster one, which shall go about by turns, according to the names hereunder mentioned, and that Shipper that is at night to carry the light, shall that afternoon set up his Colours at Stern, to know whose turn it is, and none shall offer in the night to sail by that Lightship, upon forfeiture of six Gilders to the Poor, and the Capt: with the Lightship shall sail with the slowest sailing Ships, by which the Capt: shall continue constantly with, and the Lightship just before him. iv Sail by night If the Captain intends to sail by night, he shall set up 3 Lights upon the Poop, and fire one gun, the other Ships shall also set up one Light, and when the Captain being under sail, take in his third Light; the other Ships than shall every one take in their Lights, except he whose turn it is to carry the Light. V Tack by day When the Captain intends to tack about by day, he shall put up a Jack at the Stern in place of an Ancient, to give one another a good opening without damnifying. VI Tack by night When the Capt. thinks fit to tack about by Night, he shall set up 3. Lights, and fire 2 guns, and if any of the Shippers has a mind to tack sooner, he shall set up 2 Lights, and yet notwithstanding every Master shall be bound to set up one Light, ro prevent all damages upon the forfeit of ten Gilders. VII. anchor by night If the Capt. thinks to anchor by night, he shall hang up a Light in the Foreshrowds, fire one gun, and continue his 2 Lights at stern, and then every Master set up one light, and another to hang in the Fore▪ shrowds, to prevent damage to one another, and make a good opening, and when the Capt. continues his 2 Lights at stern being come to an anchor, every Ship shall alsoe continue his light. VIII. Cours changed by night. If the Capt. changes his course by Night, he shall then by those his 2. Lights at stern hang one Light on the Mizzen shrowds, & fire one gun, the Masters then shall every one set up one Light, and he that Carries the Light shall set up 2 and when the Captain's Light shall have hung 2 glasses on the shrowds, it shall then be taken down, and so follow each other conveniently. IX. In danger by night. If by Night any of the Masters perceive harm at hand he shall Make as much noise as he can and make towards the Convoyer as well with shooting as with fail's fire or with any thing that will make a Noise. X. by night to lay the Foresail to the Mast. If the Capt thinks fit to lay the foresail to the mast he shall by 3 Lights at stern with firing 3 guns at some distance from each shot and so drive together. XI. At night by Mainesaile. If the Cap: thinks fit to sail with the mainesaile the Masters then shall constantly carry one Light to keep together the better. The appointed one Lightship 2 Lights, and the Capt: 3 Lights upon forfeit of 25 Gilders to the poor. XII. In distress. If any of the Ships become to be leckee, losing masts, sails or yards, or any other inconvenience (which God defend) he shall if by day set up a Bonnet or Canvas on the round top, and if by night set up as many Lights as he can, upon which the Capt: and if possible all the rest of the Ships shall steer to him to assist him to the utmost of their power upon the forfeiture of 6 Gilders. XIII. Straggled by day. If the Ships straggle from one another, and by day fall out of sight from each other, he that is to wether shall hale up his foresail, and missen to discover his Ship, which the leeward Ship seeing, shall hale or clue up his Sail and Missen, and the doggers and hoys their Foresails, and missen by which they shall know one another, and come together. XIV. Straggled by night. If the same happens by night, than 2 lights shall be set up at Stern and upon Deck to make false fire the one Ship haling the other shall answer from whence the Ship, to which the other shall answer XV. Perceiving Land by Night. He that espies any Land o● shallow Water by night, he shall set up 2 lights at stern with a Light in the main Top, and sail to the Convoyer, who then shall give the needful sign to tack about, and if it happeas by day, he shall set up a Prince's Flag (a Dutch Ancient) at stern, and sail by the Convoyer. XVI. The Captain desiring Masters aboard. If the Capt: hath a mind to have the Masters a board to propose any thing necessary for the voyage, he shall set up a white Flag at stern, and fire one gun, upon the forfeit of six Gilders. XVII The Captain desirings to speak with the Masters. If the Captain has a mind to speak with the Masters, he shall set up a pendant behind upon the Mizzen peak, and if the Masters have a mind to speak with the Captain, they shall hoist up their ancient to the ancient staff double. XVIII. To drive by night in fine weather. If the Captain thinks fit with fine weather by night to drive by, he then shall put up 2 lights behind on the poop, and hoist up a light to the Flag-staff, and fire 2 guns short upon one another. XIX. After driving to sail again: If the Captain after driving intends to sail again, he shall then set up 2 Lights on the poop again, and one Light on the Flag-staf, and fire 2 great Cannons. XX. To taken in misty weather. In the first place the Ships in our Fleet shall keep close together when they perceive the mist or fog accoming, and being misty shall be very careful not to make to much sail unless we are forced to a lee shore, and when we are to tack the Capt: shall fire 2 guns short upon the other, and tack about to most advantage from the lee shore. XXI. In Mist to anchor. If we are necessited through misty Wether to anchor, the Capt: shall fire 3 guns at some distance from one another, and constantly be beating the drum. XXII. To sail in a Mist. And if it be thought fit to set sail again with the mainsaile, the sign than shall be by 3 guns fired quick upon each other, thereby to get from the lee shore by the best tack about, or steer such a course, where we are designed unto, and shall be obleiged every evening to sail below the most Leeward-Ship, upon forfeit of 25 Gilders to the Poor. XXIII. And if the Captain thinks fit with misty weather to drive, and to clue up the sails, he shall then fire 4 guns in order after each other, and in driving and sailing often to beat the Drum, or sound the Trumpet, and sometimes fire a Musket till the Marchants-Ships hear, and answer with a Musket, or also to beat the Drum, and make what noise they can to keep together, to which the Masters are to rule themselves thereafter. The Errors of the Printer are so few as may, be corrected by the sense.