GV :?9\ Mmt>r. g0^m^^^"'^m^^^ LIBRARY OF COA^GRESS. ;»W^^ >^vy. wum^rm^n^\i '>J ,; i^: f^rc^t^ mmmr i^Wy V MW^ l^:»;0!M^t ^^MW^i '\j\jj\j\JVgW*^U"f^ yyuw *:«WVU ;*'«V"V''* ^y^s '^^^^u%;a::.: ..^i- 'vwy^.,,.y. gyy^^ ■^^ v'=5'M«'\y,«i" S 1 X T E E N ^r H E D I T I N . HINSDALE, N. H. : HUNTER & CO., PUBLISHERS. 1870. BOOKS OF mW PJJL KINDS. HOW AND WHERE TO GET THEM. PUBLISHERS. BOOKSELLERS. AND GENERAL PLILISHING AGENTS, H:i3srsx>.A.x.B, isr. h.. Would respectfully call the attention of their former customers and the Public generally, to their unequalled facilities for 6U]>p'y- ing Books, etc., of any kind or description. Tlieir long experience in the mail book trade, together with their extensivf^ arrangements with all tlie leading publisldng houses, enables theiu to furnish any book which can be procured in this country at the very lowest price. All books are forwarded to any part of the U. S. postpaid, and at the same prices at which they are sold by the publishers. Do you want any book published by Harper tfe Bros., D. Apple - ton (fe'^Co., T. B. Peterson & Bros., Liudsey&Blakiston, Ashmead ;: & Evans, Dick & Fitzgerald, F. A. Brady, Carleton, W. H. Apple- ton, Ticknor & Fields, Lee & Shepard, Walker, Wise & Co., Lit- tle, Brown BBINa ▲ Complete Handbook of Legerdemain, And containing all the latest Optical, Chemical, Mechanical xkd Magical Tricks aito Dbobptions, Amusing Transmutations, Astonish- ing Sleights and Subtleties, Together with all the Noted Tricks of Modern Magt^^i^ns and Prestidigitateurs. BY AN OLD CONJUROR. ^ 5^ y^^ Master I I am to disconrse wonders."— Ir yVL, --Midntmmer IftghVs Drtanu .^\^^ .^^ Entered according to Act of Congress, in the year^8d5, BY HUNTER & CO., In the Clerk's Oflice of the District Court of New Hampshire. PUBLISHER'S PREFACE. The Publishers of this little volume do not conceive that it will require an elaborate introduction to the reading public. That there has been '^jugglery " in all ages of the world, history abundantly proves. The ancient religions of the heathen were mixed up with an extensive system of legerdemain^ and were mostly a tissue of trickery. Sleight of hand, magic, necromancy, &c., are all terms applicable to the same performances. The following pages are not intended to make the reader either a cheat or trickster. In the long winter's evening, at Merry Christmas time, or on a wet day in the country, the young folks are often at a loss how to amuse themselves. To furnish the ingenious with the means to enable them to provide entertainment, to qualify the hero of his little circle to divert and astonish his friends, and to inform, without being dryly scientific, are the priucipal objects of this work. To those who mingle in society, and yet can neither tell a good story or sing, this little book will be invaluable. Those who have been mystified by professional magicians will here find the mysteries explained, and that, too, without any help from the ** old gentleman " of whom it is not polite to speak. With the hope that our little book may be founE EAST. 15 from a lady present, and drop it into the box, then proceed as in the above trick. TO PUT AN EGG m A BOTTLE. Soak the egg in strong vinegar ; and in process of time its sheU will become quite soft, so that it may be extended lengthways without breaking ; then in- sert it into the neck of a small bottle, and by. pour- ing cold water upon it, it will re-assume its former figure and hardness. This is really a complete curi- osity, and baffles those who are not in the secret to find out how it is accomplished. THE MAGIC GUN. Having provided yourself with a fowling-piece, permit any person to load it, retaining for yourself the privilege of putting in the ball, to the e\ddent satisfaction of the company, but instead of which you must provide yourself with an artificial one made of black lead, which may be easily concealed between your fingers, and retain the real ball in your posses- sion, producing it after the gun has been discharged ; and a mark having been previously put upon it, it will instantly be acknowledged. This trick is quite simple, as the artificial ball is easily reduced to a powder on the apphcation of the ramrod ; besides, the smallness of the balls precludes all discovery of the deception. TO KILL A BIRD AND RESTORE IT TO LIFE AGAIN. To do this trick you must have a box put together with screws ; one end, however, has but one screw E KkST. 25 TO PUT NUTS INTO YOUR EAR. Take three nuts in your left hand, show them, and take out one of them between the first and third fingers. This latter is not seen by the company. You then put one of them in your mouth and retain it there, unknown to the spectators, while you ex- hibit the second as the one that you put into your mouth. This second one you carry to your ear, as if you meant to insert it there, and on replacing it in your left hand, only two nuts will be left instead of three, the third of which appears to have gone into your ear. THE TOPER'S STRATAGEM. Get a bottle full of water, with the cork driven tightly in, and the top of it level with the neck of the bottle. You must remove the cork from the bottle without touching the cork with anything, and without injuring the bottle. To do this, wrap a towel around the bottom of the bottle, and strike it evenly and repeatedly, but not too hard, against a wall, post, or tree, and after some time the cork will be driven out of the bottle. THE DISAPPEARING DIME. Provide yourself with a piece of India rubbeir cord about twelve inches long, and a dime with a hole on the edge ; attach the dime to the cord with a piece of white sewing silk, and after having done this, sew the cord to your coat sleeve lining, but be very careful and ascertain that the end upon which the dime is attached does not extend lower than within two inches of the extr^ne end of the sleeve J6 PRBSTIDIGITATION, when the coat is on. It is better to have the dime ' in the left arm sleeve. Having done this, bring the dime with the right hand, and place it between the thumb and index finger of the left hand, and, showing it to the company, tell them that you will give the coin to any one present who will not let it sUp away. You must then select one of the audience to whom you proffer the dime, and just as he is about to receive it you must let it sUp from betv/'een yom' fingers, and the contraction of the elastic cord will make the coin disappear up your sleeve, much to the astonishment of the person who thinks he is about to receive it. This feat can be varied by pre- tending to wrap the coin in a piece of paper, or a handkerchief Great care should be taken not to let any part of the cord be seen, as this would, of course, discover the trick. This is one of the most sm'prising feats of legerdemain, and its chief beauty consists in its extreme simplicity. THE DIME IN THE BALL OF COTTON. Get a tinman to make a flat tin tube, which will just allow a dime to pass through it. Wind a quan- tity of worsted around it, so as to make it into a ball. These preliminaries having been accomplish- ed, perform any trick that will get a dime out of sight, such as number 1 or 2. Then tell the specta- tors that you will bring the marked dime into the middle of a ball of worsted. Take down the ball from the place where it is lying, drop the dime into the tube, and withdraw the tube, leaving the dime in the ball. A good squeeze or two will hold it tight, and obliterate every mark of the tube. Place the ball in a tumbler, take the end of the woipted. OR, MAGIC MADE EAST. 7r and give it to some one to unwind. This being done, the dime will be found in the very center of the ball, with the end of the worsted wrapped tight- ly around it. THE MAGIC QUARTER. Procure a small round box, about one inch deep, to which fit accurately a quarter or cent ; line the box with any dark paper, (crimson, for instance,; and paste some of it on one side of the coin, so that when it lies in the lower part of the box it shall ap- pear like the real box. This quarter or cent is con- cealed in the hand, and before performing the trick, it will heighten the effect if a number of single quar- ters or cents are hidden about the room, in places known to yourself. Having borrowed a coin, you dexterously place this on one side, and substitute the prepared one ; and putting it gravely into the box, ask all to be sure they have seen it enter. When the lid is on, shake up and down — the noise betrays the metal. Now command it to disappear, and shake literally from side to side ; as the quarter is made to fit accm'ately, no noise is apparent — the coin seems to be gone ; in proof of which you open the box, and display the interior ; the paper on the coin conceals it, whilst you direct the audience to look into a book, or a pak of slippers, for the mis- sing quarter. The prepared coin can be slipped out, and the box handed round for examination, in which, of course, nothing will be found. TO CHANGE A BLUE LIQUID TO WHITE. Dii9iolye a small lump of indigo in su^huric aoid 28 PRBSnDIGITATION, ! by the aid of moderate heat, and you will obtain an icrtense blue color ; add a drop of this to half a pint of water, so as to dilute the blue : then pour some of it into strong chloride of lime, and the blue will be bleached with almost magical velocity. TWO COLD LIQUIDS MAKE A HOT ONE. Mix four drachms of sulphuric acid (oil of vitriol) with one drachm of cold water, suddenly, in a cup, and the mixture will be nearly half as hot again as boiling water. ^ TO HOLD A HOT TEA KETTLE ON THE HAND. Be sure that the bottom of the kettle is well cov- ered with soot ; when the water in it boils, remove it from the fire, and place it upon the palm of the hand ; no inconvenience will be felt, as the soot will prevent the heat being transmitted from th« water within and the heated metal to the hand. INCOMBUSTIBLE LINEN. Make a strong solution of borax in water, and steep in it linen, muslin, or any article of clothing ; when dry, they cannot be easily inflamed. A solu- tion of sal ammoniac answers much better. LAUGHING GAS. The above fanciful appellation has been given to nitrous oxide, from the very agreeable sensations excited by inhaling it. In its pure state it destroys animal life, but loses this noxious quahty when in- haled, because it becomes blended with the atmoa- pheoric uir which it meets in thd lungs. This gas is OB, MAGIC HADE SAST. 29 made by putting three or four drachms of nitrate of ammonia, crystals, iato a small' glass retort, which being held over a spirit lamp, the crystals will melt, and the gas be evolved. Having thus produced the gas, it is to be passed into a large bladder, having a stop-cock ; and when you are desirous of exhibiting its effects, you cause the person who wishes to ex- perience them, to first exhale the atmospheric air from the lungs, and then quickly placing the cock in his mouth you turn it, and bid him inhale the gas. Immediately a sense of extraordinary cheer- fulness, fanciful flights of imagination, an uncontrol- able propensity of laughter, and a consciousness of being capable of great muscular exertion, supervene. It does not operate in exactly the same manner on all persons ; but in most cases the sensations are agreeable, and have this important difference from those produced by spirituous liquors, that they are not succeeded by any depression of mind. GREEN FIRE. A beautiful green fire may be thus made : — Take of flour of sulphur thu'teen parts, nitrate of baryta seventy-seven, oxymuriate of potassa five, metallic arsenic two, and charcoal three. Let the nitrate of baryta be well dried and powdered ; then add to it the other ingredients, all finely pulverized, and ex- ceedingly well mixed and rubbed together. Place a portion of the composition in a small tin pan, and set light to it ; when a splendid green illumination will be the result. By adding a httle calamine, it will burn more slowly. BRILLIANTiRBD FIRE. Weigh five ounces of dry nitrate of strontia, one 30 PRESTIDIGITATION, ounce and a half of finely powdered sulphur, five drs. of chlorate of potash, and four drachms of sulphuret of antimony separately, in a mortar, and mix them on paper ; after which add them to the other ingredi- ents, previously powdered and mixed. No other kind of mixture is requked than inibbing together on paper. For use mix with a portion of the powder a small quantity of spuits of wine, in a tin pan resem- bUng a cheese toaster, light the mixture, and it will shed a rich crimson hue. When the fire burns dimly or badly a very small quantity of finely powdered charcoal or lamp black will revive it. PURPLE FIRE. Dissolve chloride of Uthium in spuits of wine, and when Ughted, it will bm^n with a purplish flame. FLAME UPON WATER. Fill a wine glass with cold water, pour lightly upon its surface a little ether ; hght by a sUp of paper, and it will burn for some time. ROSE-COLORED FLAME UPON WATER. Drop a globule of potassium, about the size of a large pea, into a small cup, nearly full of water, con- taining a drop or two of strong nitric acid ; the mo- ment the metal touches the Uquid, it will float upon its surface, enveloped with a beautiful rose-colored flame, and entirely dissolve. TO SET A MIXTURE ON FIRE WITH WATER. Pour into a saucer a little sulphuric acid, and place in it a chip of sodium, which will remain uninflamed ; but the addition of a di'op of water will set it on fire. OR, KAGIO HADE EAST. Si TO MAKE A MOUSE COME OUT OF A PACK OF CARDS. Procure a pack, the edges of which are gummed together, while the interior is empty, like a box. One perfect card must be gummed over those forming the box, and a few loose ones left on the top, which you will shuffle so as to make it appear that you have a complete pack in your hand. Another perfect card must be at the bottom, and this must be fastened at one side only, so that it will give way on the other three, at the slightest weight. It is, in fact, a door^ opening and shutting with perfect ease. Having yom- pack thus prepared, you open the door, and slip in either a mouse, or anything else you please, and shut it immediately, keeping the pack in your hand, sufficiently firm to secure the bottom card from being moved. You then tell some one to open both his hands, and put them close together ; and having placed the pack on them, tell him you have the power of transforming a pack of cards into some- thing very extraordinary. While chatting with him, to distract his attention, pretend to be seeking in your bag for some magic powder, and then instantly take up the pack in the middle and throw it into your conjuror's pocket. As the card at the bottom gives way, from the weight of the mouse, it follows that the little animal will remain in the hands of the per- son who thought he was holding a pack of cards. MAGIC MONEY. Procm-e two quarters and a half-eagle; conceal one of the quarters in the right hand ; lay the other quarter and the half-eagle on a table, in foU view of the audience; now ask for two handkerchiefs ; then take the gold piece up, and pretend to roll it in one S2 FRESTEDIGITATION, of the handkerchiefs ; but in heu thereof, roll up the quarter, which you had concealed, and retain the gold coin ; give the handkerchief to one of the company to hold ; now take the quarter off the table, and pre- tend to roll that up in the second handkerchief, but put up the half-eagle instead ; give this handkerchief to another person, and beg him to " hold it tight," while you utter "Presto! fly!" On opening the handkerchiefs the money will appear to have changed places. This is one of the best tricks in the book. THE MAGIC CUPS. Procure two tin cups without handles, quite plain, straight sides, with the bottoms sunk a quarter of an inch. On the bottoms spread some glue, and com- pletely cover the glue with some kind of birdseed, only so as not to be seen when standing in an ordi- nary position. Have ready a bag filled with the same kind of seed as you used in covering the bottoms. Put the cups on the table ; also two hats. Put one cup then into the bag, appear to fill it, and take it out tm-ned bottom upwards, when it will look as if it had been filled. Put it in that position xmder one hat, in doing so turn it over. Then take the other empty cup, put that under the other hat ; and, in doing so, turn that over, which, of course, must be invisible to the audience. Then remove the hats, and the cups will appear to have changed places. THE DOUBLED COIN. Half fill a glass of water, and put a dime on a quarter into it ; cover the glass with a plate, upon which place one hand, while you hold the glass with the other. Turn the glass upside down, so that none of the wa- ox, MAGIC MADB SA9T. SS ter may escape ; place it on a table, and yon will see the coin at the bottom larger than it is in reality, and another will appear of the natm'al size, a little above it. MAGIC MILK. Lime water is quite transparent, and clear as com- mon spring water, but if we breathe or blow into it, the bright liquid becomes opalescent and as white as milk. The best way to try this simple experiment, is to put feoine poAvdered quick-lime into a wine bot- tle full of cold water ; shake them well together now and then for a day ; then allow the bottle to remain quiet till the next day, when the clear lime-water may be poured ofl" from the sediment. Now fill a wine glass or tmnbler with the lime-water thus made, and blow through the liquid with a glass tube, a piece of new tobacco-pipe, or a clean straw, and in the course of a minute or so, as the magicians say, "the water will be turned into milk." By means of this pastime "Wise Men" can ascertain which yoimg ladies are in love and which young gentlemen are not. With a shrewd guess they present, as a test, a glass of lime-water to the one, and of piu^e water to the other, with unerring effect. THE RING SUSPENDED BY A BURNT THREAD. Put a teaspoonfhl of salt in a wine glass full of wa- ter ; stir it up and place in it some coarse sewing cot- ton, No. 16 ; in about an hour take out the thread and dry it. Tie a piece of this prepared cotton to a small ring, about the size of a wedding-ring, hold it up, and set fire to the thread. When it has bmut out the ring will not fall, but remains suspended, to the astonishment of all beholders. Philosophers ac- count for this effect by stating that the salt in th^ S 34 PRESTIDIGITATION, thread forms, with the ashes of the cotton, a fine film of glass, which is strong enough to support the ring, or any other small weight. A COLOR WHICH YOU CAN CAUSE TO APPEAR OR DISAPPEAR. Take a glass botttle put into it some volatile alkalie, in which you have dissolved copper fiUngs. This will produce a blue liquid. Present the bottle to some one to cork, jesting a Uttle with him, and to the great surprise of the company, it will be observed that the color disappears as soon as the cork is put in. You easily make it re-appear by uncorking the bottle, which does not seem the last surprising part of the matter. THE MAGIC PORTRAIT. Take a glass, such as is generally used to cover a porti'ait or hau- devices in a bracelet, and which is al- ways slightly concave, and another piece of the same eize, but of ordinaiy glass, and as thin as possible; cover the concave side of the first with a composi- tion made of lard and a very little white wax, mixed together. Fasten the two glasses very ex- actly, the one over the other, so that this composi- tion is between them ; and join them by binding the edges together with a bit of bladder, fastened with isinglass. Let it get perfectly dry ; and after having cleaned the glasses well, put a portrait, or any other picture you please, under the flat side. Afterwards have it put into a frame, which will en- ' tirely conceal the binding of the edges. Experiment. — When you warm the picture a little, the composition you have introduced between the two gla«868 becoming liquid, is also rendered eniirelf OR, MAGIC MADE EAST. 35 transparent, and you perceive the subject of the pic- ture with perfect clearness. Otherwise it conceals the portrait, just as if there were a piece of white paper under the glass. It will appear or disappeai as often as you choose, on making it warm, or let ting it get cold. THE WONDERFUL HAT. Upon a table place three pieces of bread, or any other eatable, at a little distance from each other, and cover each ^vith a hat. Take up the first hat, and removing the bread put it into your mouth, letting the company see that you swallow it, then raise the second hat and eat the bread which was under that, then proceed to the third hat in the same manner. Having eaten the three pieces, ask any person in the company to choose which hat he would like the pieces of bread to be under, and when he has made his choice of one of the hats, put it on your head, and ask him, if he does not think they are under it, THE SELF-BALANCED PAIL. You lay a stick across the table, letting one-third of it project over the edge ; and you undertake to hang a pail of water on it, without either fastening the stick on the table, or letting the pail rest on any support ; and this feat the laws of gravitation will enable you literally to accomplish. You take a pail of water, and hang it by the hand- le upon the projecting end of the stick in such a manner that the handle may rest on it in an inchned position, with the middle of the pail within the edge of the table. That it may be fixed in th^ situation, place another stick with one of its e^ ds resting 86 PKESTII>IGITATION, against the side at the bottom of the pail, and its other end against the first stick, where there should be a notch to retain it. By these means the pail will remain fixed in that situation, without being able to incline to either side, nor can the stick slide along the table, or move along its edge, without rais- ing the centre of gravity of the pail and the water it contains. TO RAISE UP A HEAVY METAL MORTAR OR THE LIKE, WITH A WINE GLASS. Having inverted the mortar, spread on its bottom, or at least where the brim of the glass is to be placed, a little paste of flour and water. Then pour some spirits of wine into a small cup, set fire to it and hold the glass over it, so that the flame shall ascend into the glass, and heat and dilate the air within. When the air is sufliciently dilated, place the glass without delay on the paste and press it tight against the bottom of the mortar, so that no air can pass in from without. Let it remain thus till the air within the glass is cooled ; and then, if you lift up the glass it will raise the mortar with it. You may use a piece of wet leather instead of the paste ; but the lat- ter is preferable, because the brims of common glasses are not always sufficiently level to press close to leather in every part, and a heated glass will be apt to crack when it comes in contact with wet leather. TO PRODUCE ARTIFICIAL CLAPS OF THUNDER. Mix well together three ounces of nitre, two ounces of salts of tartar, and one ounce of sulphur ; of which take a quantity about the size of a nut, and placing it in a ladle or shovel over the fire, the explosion will resemble a loud clap of thundtr.* A much more yi- OK, HAGIC MADE EAST. 37 olent commotion will be produced if double or treble the quantity of the last experiment be used. Sup- pose, for instance, we put two or three ounces of the mixture into the shovel ; but for fear of accidents it should not be done in the house, but in the open air, standing at a great distance oif, by placing a shovel over a chafing dish of very hot coals. Common pru- dence will dictate the necessity of using care in the above experiments, as an accident may happen if a person does not use great precaution in getting out of the way before the composition explodes THE CONJUROR'S JOKE. This is a complete trick, but may afford some amusement. You offer to bet any person that you will so fill a glass of water that he shall not move it off the table without spilUng the whole contents. You then fill the glass, and laying a piece of thin card over the top of it, you dexterously turn the glass upside down on the table, and then draw away the card, and leave the water in the glass, with its foot upwards. It will therefore be impossible to re- move the glass ficom the table without spilhng every drop. TO LOCK A PADLOCK ON YOUR CHEEK. The padlock for this purpose has a bow with a di- vision which admits the cheek, so contrived that when locked it may neither pinch too hard, nor yet hold so slightly as to be drawn off. There should be a variety of notches on it, that the place of the division may not be noticed. This invention, which ift very curious^ can never be detected. 38 PRESTIDIGITATION, TO MAKE A €ARD JUMP OUT OF THE PACK AND BE SEEN UPON THE TABLE. This feat, if' well managed, will appear marvellous. Having forced a card upon one of the company, af- ter shuffling it up with the rest of the pack, you will know the card by feeling. You then take a piece ol wax and put it under the thumb nail of your right hand, and by this wax you fasten an end of a hair to your thumb, and the other to the chosen card : by these means, when you spread the cards upon the table, by drawing about your right hand, the chosen card is conducted round the table. TO PREPARE A FOUNTAIN OF FIRE. Take two parts of zinc, finely granulated, and add to it two parts of phosphorus (say ten grains of phos- phorus and twenty of zinc,) and pour on it half an ounce of water, with a quarter of an ounce of sul- phuric acid (oil of vitriol,) and in a short time phos- phuretted hydrogen gas will be produced ; extinguish the lights, and beautiful jets of blue flame will be seen to dart from the bottom of the liquid, while its surface will be covered with a luminous smoke. This is a beautiful experiment, and easily performed. THE OBEDIENT WATCH. Borrow a watch from a person in company, and request the whole to stand around you. Hold the watch up to the ear of^he first in the circle, and com- mand it to go ; then demand his testimony to the fact. Remove it to the ear of the next, and enjoin it to stop ; make the same request to that person, and so on throughout the entire party. You must take care that the watch is a good one. Conceal in your hand a piece of loadstone, which so soon as you OK, MAGIC MADE EASY. M apply it to the watch, will occasion a suspension of the movements, which a subsequent shaking and withdrawing of the magnet will restore. For the sake of shifting the watch from one hand to the other, apply it when in the right hand to the left ear of the person, and when in the left hand to the right ear. TO MAKE A CARD PASS FROM ONE HAND INTO THE OTHER. , Take two aces, the one of spades and the other of hearts ; then put on that of spadej? the mark of hearts, and of that of hearts the mark of spades; which you will do easily, by splitting a card of each color, which you are to cut with dexterity, in order that the mark be very neat ; then rub lightly on the back of the spade and heart that you have cut, a little soap or very white pomatum ; put the mark of hearts on the ace of spades, and the mark of spades on the ace oi hearts, taking care to let the one cover the other completely, and make all your preparations before you begin your experiments. Then divide your pack of cards in two parcels and under each parcel put one of yom* two aces thus pre- pared ; afterwads take with your right hand the par- cel under which is the ace of hearts, and with your left that where the ace of spades is. Then show to the company that the ace of hearts is on the right hand and the ace of spades on the left ; and when everybody is convinced of it, say, '' Ladies and gentlemen, I command the ace of hearts, which is in my right hand, to pass to my left, and the ace of spades to take its place." It may be proposed to have both arms tied, to prevent their joining and communicating. All the secret consists in making a quick move- 40 FRESTIDIOITATION, ment, when you give your command. Dming this movement you must slip with dexterity your Uttle finger over each of the marks, in order to rub it off, whereby the marks of spades and hearts that were sticking to the two cards by the means explained be- fore, will be displaced, you then show to the com- pany that the cards have obeyed your command, by passing them from the right to the left, and from the left to the right, without your hands communicating. This trick, done with dexterity and subtlety, will appear very singular although it is very simple. TO BRING A PERSON DOWN UPON A FEATHER. This is a practical pun : — You desire any one to stand on a chair or table, and will tell him that, not- withstanding his weight, you will bring him down upon a feather. You then leave the room, and pro- curing a feather from a feather-bed, you give it to him, and tell him that you have performed your prom- ise, — that you engaged to bring him down upon a feather, w^hich you have done ; for there is the feath- er, and, if he looks, he'll find down upon it. THE IMPOSSIBLE OMELET. Produce some butter, eggs, and other ingredients for making an omelet, together with a frying-pan, in a room where there is a fire, and offer to bet a wa- ger, that the cleverest cook will not be able to make an omelet with them. The wager is won by having previously caused the eggs to be boiled very hard. GO, IF YOU CAN. You teU a person that you will clasp his hands to- gether in such a manner that he shall not be able to leave the room without unclasping them, although OR, MAGIC MADE EAST. 41 you will not confine his feet or bind his body, or in any way oppose his exit. This trick is performed by clasping the party's hands around the pillar of a large circular table, or other bulky article of furniture, too large for him to drag through the doorway. MAGIC CIRCLE. You tell a person you will place him in the centre of a room, and di*aw a circle of chalk round him, which shall not extend three feet in diameter, yet out of which he shall not be able to leap, though his legs shall be perfectly free. When the party has exhausted his ingenuity in trying to discover by what means you can prevent his accomplishing so seemingly easy a task, you ask him if he will try, and on his assenting, you bring him into the middle of the room, and having requested him to button his coat tightly, you draw with a piece of chalk, a circle round his waist, outside his coat, and tell him to jump out of it. It will greatly improve this trick if the person be blindfolded, as he will not be aware of the mode of performing it till the bandage is removed, provided his attention be diverted while you are drawing the line round him. TO TELL THE HOUR OF THE DAY OR NIGHT BY A SUSPENDED SHILLING. SHng a shilling or a sixpence at the end of a piece of thread by means of a loop ; then, resting your elbow upon a table, hold the other end of the thread betwixt your forefinger and thumb, observing to let it pass across the ball of the thumb, and thus suspend the shilling in am empty goblet. Observe, 42 FRESTIDiGITATIO^, your hand must be perfectly steady, and if you find it difficult to keep it in an immovable posture, it is useless to attempt the experiment. Premising that the shilling is properly suspended, you will find that when it has recovered its equilibrium, it will for a moment be stationary ; it will then, of its own accord and without the least agency from the person hold- ing it, assume the action of a pendulum, vibrathig from side to side of the glass, and after a few sec- onds will strike the hour nearest to the time of day ; for instance if the time be twenty-five minutes past six, it will strike seven, and so on of any other hour. It is necessary to observe that the thread should lie over the pulse of the thumb, and this may in some measure account for the vibration of the shilling, but to what cause its striking the precise hour is to be traced, remains unexplained ; for it is no less as- tonishing than true, that when it has struck the proper number its vibration ceases, it acquires a kind of rotary motion, and at last becomes stationary as before. THE GAS CANDLE. Provide a strong glass bottle which will contain about eight ounces, or half a pint, into which put a few pieces of zinc, then mix half an ounce of sul- phuric acid with four ounces of water, and pour it into the bottle upon the zinc ; fit the mouth closely with a cork, through which put a metal tube which ends upwards in a fine opening ; the mixture in the bottle will soon effervesce, and hydrogen gas will rise through the tube. When.it has escaped for about a minute, apply a Ughted paper to the tube, and the gas will bmn like a candle, but with a pale OR, MAGIC MADE EAST. 4S flame. Its brightness may be increased to brilliancy by sifting over it a small quantity of magnesia. TO KEEP A STONE IN PERPETUAL MOTION.. Put very small filings of iron into aquafortis, and let them remain there until the water takes off the iron requisite, which it will do in seven or eight hours. Then take the water and put it into a phial an inch wide, with a large mouth, and put in a stone of lapis calaminaris, and stop it up close ; the stone will then keep in perpetual motion. TO CRACK WALNUTS IN YOUR ELBOW. Conceal a very strong walnut in your right hand, and take two other walnuts out of the dish. Place one of them on the joint of your arm, and say that you are going to break it by the power of your mus- cles. You will now have one walnut in your arm and two in your right hand. Close your left arm, and strike it an appanently violent blow with your right hand, at the same time clenching the right hand violently, which will smash the second walnut in it, and the spectators hearing the crash will be sm'e to fancy that it is caused by the demolition of the walnut in your arm. Then open your arm veiy gently (for fear of dropping any of the fragments, you must say), and, when pretending to take out the walnut which you had placed there, you substitute for it the broken one from your right hand. THE KNOTTED HANDKERCHIEF. This feat consists in tying a number of hard knots fn a pocket-handkerchief borrowed from one of the company, then letting any person hold the knots, 44 PRBSTmiGITATION, and by the operator merely shaking the handker- chief, all the knots become unloosened, and the hand- kerchief is restored to its original state. To per- form this excellent trick, get as soft a handkercnief as possible, and taking the opposite ends, one in each hand, throw the right hand over the left, and draw it through, as if you were going to tie a knot in the usual way. Again throw the right hand end over the left, and give the left hand end to some person to pull, you at the same time pulling the right hand end with your right hand, while your left hand holds the handkerchief just behind the knot. Press the thumb of your left hand against the knot to pre- vent its slipping, always taking care to let the per- son to whom you gave one end pull first ; so that, in fact, he is only pulling against your left hand. You now tie another knot exactly in the same way as the first, taking care always to throw the right-hand end over the left. As you go on tying the knots, you will find the fight-hand end of the handkerchief decreasing considerably in length, while the left-hand one remains nearly as long as at first ; because in fact, you are merely tying the right hand end round the left To prevent this fi'om being noticed, you should stoop down a little after each knot, and pretend to pull the knots tighter ; while, at the same time, you press the thumb of the right-* hand against the knot, and with the fingers and palm of the same hand, draw the handkerchief, so as to make the left-hand end shorter, keeping it at each knot as nearly the length of the right-hand end as possible. When you have tied as many knots as the hand- kerchief will admit of, hand them round for the com- OR, MAGIC MADE EAST. 45 pany to feel that they are firm knots ; then hold the handkerchief in your right-hand, just below the knots, and with the left-hand turn the loose part of the cen- ter of the handkerchief over them, desmng some person to hold them. Before they take the hand- kerchief in hand, you draw out the right-hand end of the handkerchief, which you have in the right-hand, and which you may easily do, and the knots being still held together by the loose part of the handker- chief, the person who holds the handkerchief will de- clare he feels them ; you then take hold of one of the ends of the handkerchief which hangs down, and desire him to repeat after you, one, two, three ; then tell him to let go, when, by giving the handkerchief a smart shake, the whole of the knots will become unloosed. Should you, by accident, whilst tying the knots, give the wrong end to be pulled, a hard knot will be the consequence, and you will know when this has happened the instant you try to draw the Handkerchief shorter. You must, therefore, turn this mistake to the best advantage, by asking any one of the company to see how long it will take him to un- tie one knot, you counting the seconds. When he has untied the knot, your other knots .will remain right as they were before. Having finished tying the knots, let the same person hold them, and tell him that, as he took two minutes to untie one knot, he ought to allow you fourteen minutes to untie the seven ; but as you do not wish to take any advan- tage, you will be satisfied with fourteen seconds. You may excite some laughter during the perform- ance of the trick, by desiring those who pull the knots along with you, to pull as hard as they please, and not to be afraid, as the handkerchief is not yours ; 46 PRESTIT>IOITATI0M, you may likewise go to the owner of the handker-j chief, and desire him to assist you in pulling a knot, I saying, that if the handkerchief is to be torn, it is only right that he should have a share of it ; you may likewise say that he does not pull very hard, which will cause a laugh against him. TO TELL A LADY IF SHE IS IN LOVE. Put into a phial some sulphuric ether, color it red with orchanet, then satm^ate the tincture with sper- - maceti. This preparation is sohd ten degrees above freezing point, and melts and boils at twenty degrees. Place the phial which contains it in a lady's hand, and tell her that if in love, the solid mass will dissolve. In a few minutes the substance will become fluid. LIGHT UNDER WATER. Rub two pieces of fine lump sugar together in the dark, and a bright electric light, will be produced. The same eflFect, but in a more intense degree, may be produced with two pieces of silex or quartz,- the white quartz being best for this purpose. The same effect may also be witnessed by rubbing the pieces of quartz together under water. THE MYSTERIOUS BOTTLE. Pierce a few holes with a glazier's diamond in a common black bottle ; place it in a vase or jug of wa- ter, so that the neck only is above the surface. Then, with a flannel, fill the bottle and cork it well, while it is in the jug or vase. Take it out, notwithstanding the holes in the bottom, it will not leak ; wipe it dry, and give it to seme person to uncork. The moment the ooit is drawn, to the party's astonishment, the OS, MAGIC MADS EAST. 47 water will begin to run out of the bottom of the bottle, THE OLD WOMAN AND HER EGGS. At a time when eggs were scarce, an old woman who possessed some remarkably good-laying hens, wishing to oblige her neighbors, sent her daughter round with a basket of eggs to three of them ; at the first house, which was the squire's, she left half the number of eggs she had and half a one over ; at the second she left hall* of what remained and half an egg over ; at the third she again left half the remain- der and half a one over ; she returned with one egg in her basket, not having broken any. Required — the number she set out with. Am, 15 eggs. THE TAPE TRICK. This trick consists in suffering a person to tie your thumbs together tightly, and yet that you shall be able to release them in a moment, and tie them to- gether agaiQ. The mode of performing this trick is as follows : Lay a piece of tape across the palms of your hands, placed side by side, letting the ends hang down ; then bring your palms quickly together, at the same time privately catching hold of the middle of the tape with your fourth and fifth fingers. Then direct any person to tie yom- thumbs together as tight as he pleases, but he will not, of course, in reality be tying them, because you have hold of the tape, yet it will nevertheless appear to him that he is doing so. Request him to place a hat over your hands ; then blow upon the hat, and say, " Be loose," slipping your thumbs from under the tape ; direct him to remove the hat, and show your tmimbs fre the friction being always in the same direction. OR, MAGIC MADE EAST. 55 After repeating this for a few times, the needle will become magnetized, and attract ii'on filings, &c. THE MAGIC com. Among the numerous experiments w^ith which sci- ence astonishes and sometimes even strikes terror into the ignorant, there is none more calculated to produce this effect than that oY displaying to the eye in absolute darkness the legend or inscription upon a coin. To do this, take a silver coin, an old one, and after polishing the surface as much as possible, make the parts of it which are raised, rough by the action of an acid, the parts not raised, or those which are to be rendered darkest, retaining their poUsh. If the coin thus prepared is placed upon a mass of red- hot u*on, and removed into a dark room, the inscrip- tion upon it will become less luminous than the rest, so that it may be distinctly read by the spectator. The mass of red-hot iron should be concealed from the observer's eye, both for the purpose of rendering the eye fitter for observing the effect, and of rei^c''^- ing all doubt that the inscription is really read in the dark, that is, without receiving any light, direct or reflected, from any other body. If, in place of pol- ishing the depressed parts, and roughening its raised parts, we make the raised parts polished, and rough- en the depressed parts, the inscription will now be less luminous than the depressed parts. THE ROPE-TYmG FEAT. The rope should be of a firm, smooth quality, about five or six yards long. Take it by the left hand in the centre, holding it between the left thumb and for^l^ger perpendicularly before you. Tak© hoid 66 PRESTIDIGITATION, with the right hand of the upper end of the rope, about a foot above where you are holding with the left hand ; bring the two thumbs together, placing the portion of rope in the right hand behind the por tion akeady under the left thumb ; this will make a loop about fom- inches in diameter, leaning on the left hand side of the first end of the rope, which is still hanging straight before you ; then pass the sec- ond end over the thumb and through the loop, and pull the end through ; then pass the right hand about six inches along the second end, and double it into a loop, and pass the double portion held in the right hand under the portion covering the left thumb, in the direction of the loop abeady formed in the left hand, letting the second end hang down in the cen- tre by the side of the first end ; pull tight the two side portions of the loops, and the knot is complete. You will ttien have two looj^s large enough to pass the hands through, and the two long ends which will slip freely to and fi^o when you hold the knot. When the lights are extinguished, the operator first of all makes the knot ; he then passes one of the ends of the rope through each of the holes in the seat, or through the curved back of a chair He then knots the two ends together, a few inches un- derneath. This is apparently to prevent the operator rising from his seat, but it also enables him to get a straight, even pull on both loops. He then seats himself, the cords are tied tight round the ankles, then brought up to the knees, fastened securely round them and the ends fastened anywhere, it does not matter where, so that they cannot be reached by the mouth. The operator then thrusts his hands into the loops, extends his legs an inch or two, the knot OR, MAGIC MADB EAST. 57 is drawn tight, the lights are called for, and he is found, not only apparently, but really, tightly bound. Extinguish the lights, and in the twinkling of an eye the legs are relaxed, the loops slackened, the hands withdrawn, and the operator is free to wave guitars, to play tambourines, to take off his coat, to touch anybody he can reach, to strike objectionable committee-men sharply on the head, and in fact to do anything that the spiritual agency or the new physical force is supposed to do for him. A HANDKERCHIEF MARKED, CUT, TORN, MENDED Two persons in the company are requested to come forward to the stage. Put into their hands a handkerchief which they are to hold by the four cor- ners. Then beg several other handkerchiefs among the audience, and as you receive them, put them in- to the first, to make a parcel of When you have accumulated a dozen, the two persons who hold the heap shall desire a third spectator to draw out one at hazard. He is desired to examine the mark and number (if there be any) and to cut off a Uttle bit with a pair of scissors. Others may then also cut off pieces, if they wish, and finally the handkerchief is torn to pieces. You collect all these shreds and rags, on which you throw some drug or spirits ; fold them up ; tie them strongly with a ribbon, to com- press them into a small compass, and put them un- der a glass which you warm with your hands. At last, after an interval of a few seconds, you remove the handkerchief to fold it ; every one recognizes the mark, and the audience are amazed not to find the slightest tear in it. This operation, which has produced so general a deception, is very simple. 58 PRESTIDIGITATION, You have an understanding with some one in the company, Avho having two handkerchiefs precisely similar, has akeady given one to the confederate be- hind the curtain, throws the other on the stage, for the performance of the trick. You manage that this one shall lie at the top of the others, although pre- tending to mingle them by chance. The person to whom you apply to select one, naturally takes the uppermost; you beg him to turn them topsy-turvy, pretending to make the trick more difficult, and hav- ing done so yourself, to replace at the top the one required. You address some one more good-natured and less cleai'-sighted^ who will naturally take the one most easily got at. When the handkerchief has been torn and folded, you put it under a glass on a table, near a partition (or near the curtain.) A small trap, beneath which is a drawer to receive the hand- kerchief, is on the spot, on which you place the glass. The confederate, concealed behind the curtain, puts his arm under, to exchange the one handkerchief for the other. He then closes the trap, wliich, fitting exactly ^vith the hole it covers, only appears to be part of the table top, and thus deceives the most in- credulous and clear-sighted of the spectators. TO GUESS THE CARD THOUGHT OF. To perform this trick, the number of cards must be divisible by 3, and it is more convenient that the number should be odd. Deshe a person to think of a card ; place the cards on the table with theii* faces downwards, and taking them up in order, an-ange them in three heaps, with their faces upwards, and in such a manner that the first card of the pack shall be fiist in the first heap, the second the first in the OR, MAGIC MADE EASY. 59 second heaj), and the third the first of the third ; the fourjththe second of the first, and so on. When the heaps are completed, ask the person in which the card he thought of is, and when he tells yon, place that heap in the middle ; then turning up the packet, form three heaps, as before, and again inquire in which heap the card thought of is ; form the three heaps afresh, place the heap containing the card thought of again in the centre, and ask which of them contains the card. When this is known, place it as before, between the otlier two, and again form three heaps, asking the same question. Then take up the heaps for the last time, put that containing the card thought of in the middle, and place the packet on the table with the faces downwards, turn up the cards till you count half the number of those contained in the packet, twelve, for example, if there be twenty-four, in which case the twQlfth card will be the one the person thought of If the number of the cards be at the same time odd, and divisible by three, such as fifteen, twenty-one, twenty-seven, &c., the trick will be much easier, for the card thought of will always be that in the middle of the heap in which it is found the third time, so that it may be easily distinguished without counting the cards ; in reality, nothing is necessary but to remember, while you are arranging the heap for the third time, the card in the middle one of each. Suppose, for exam- ple, that the middle card of the first heap be the ace of spades ; that the second be the king of hearts ; and that the third be the knave of honrts ; if you are told that the heap containing the required card* is the third, that card must be the knave of hearts. You may therefore have the cai'ds shuffled, without troub- 60 rHESTIBIGITATION, ling them any more ; and then, looking them over for form's sake, may name the knave of hearts when it occm-s. - * THE CIKCLE OF FOUETEEN CARDS. To turn down fourteen cards which lie in a cii'cle upon the table, observing to turn down only those cards at which you count the number seven. To do this you must bear in mind the card wliich you first turn down. Begin counting fi-om any card from one to seven, and turn the seventh card down, etc., etc. When you come to the card which you first turned down, you skip it, passing on to the next, and so on until all the cards are turned. This is a very enter- taining trick. TO GUESS THE CARDS WHICH FOUR PERSONS HAVE FIXED THEIR THOUGHTS UPON. You take four cards, show them to the first person, request him to select one of them in thought, and lay them aside. Then take four other cards, let a sec- ond person choose one of them, place these fom- cards upon the table beside the first four, but a little apart. Proceed in the same way with the third and fourth pei^on. You now take the first person's four cards, and lay them separately, side by side. Upon these fom' cards you place the four cards of the second per- son in the same order, and so with the fbur cards of the third and fourth person. You now show each pile to the four persons, one afber the other, asking each in which pile he finds the card he has thought of. As soon as you know this you discover the cards thought of in the following order • — The card thought of by tJae first person, is of com-se, the first in the OR, MAGIC MADE EAST. 61 pile in which he says it is contained ; the second per- son's the second in the pile, so also the third and fourth person's card is the thkd and fourth of the pile. TO PLACE TWELVE CAEDS IN SUCH A MANNER THAT YOU CAN COUNT FOUR IN EVERY DIRECTION. You take twelve cards in your hand, and lay nine of them in a square, that is, three by three, in a row. The remaining three cards you distribute in the fol- lowing manner : — One of them you place upon the right hand card of the upper row, the second upon the middle card of the middle row, and the third upon the left hand card of the lowest row. In this way you can count four cai'ds in every direction. TO SHOW IN YOUR HAND A CARD THAT YOU HAVE JUST THROWN OUT OF THE WINDOW. You allow one of the company to draw away any card he pleases ; you then thi'ow it out of the win- dow, and exclaim that you have it in the pack again. You let the same person or another draw a card again, and, strange to say, the card which he draws will be the one you have just thrown out of the win- dow. This trick is a very easy one, as the entke pack consists of similar cards. It is necessary, how- ever, to have an ordinary pack at hand, (in which this particular card is wanting,) in order to substi- tute it for the prepared pack and exhibit it to the company. TO EAT A PECK OF PAPER SHAVINGS, AND CONVERT THEM INTO RIBBON. Shouts of laughter generally arise from the audi 62 FREBTIDiaiTATION, ence while the magician "stows away" down his bottomless throat the heaps of paper before him ; but when he '* brings up" yards upon yards of, ribbon, as a proof of bad digestion, the " splitting sides bm^st with applause." This, -like all the best illusions, is exceedingly simple ; but, to carry it off well, requires a little gesticulation and comic spirit in the illusion- ist. Procure fifteen separate yards of different col- ored ribbon, of that width as is sold at about three cents a yard ; sew them together to form one length, joining the contrasting colors ; then roll it up neatly round itself, and it will be about the size of four half dollars put together. Now obtain some white paper shavings from a book-binder ; shake them up lightly, and they will look like a bushel. When you begin the trick, take the roll of ribbon in the left, hand, which with a few shavings is effectually hidden ; then "set to" and eat your paper ; as you feed, by pre- tending to thrust an extra handful down the throat from time to time, you can easily manage to with- draw masticated portions unseen and cany them down to the ground, as you lift other " titbits " to your mouth. After this has continued long enough, that is, when your visitoi*s have laughed " till their sides ache," the shavings are now and then pressed up, which gives the appearance of diminished quan- tity ; finally a last effort is made to " finish it," and you then pop the roll of ribbon in the mouth, and throwing the reijiaining shavings on the floor, you take hold the end of the ribbon, and begin to unwind it ; by di^awing it gradually from the mouth, it will appear as though it came from the stomach ; the teeth must be kept close enough to prevent the en- tire roll from being pulled out altogether. When OR, MAGIC MADE EAJ5T. 65 cleverly performed, this trick is one of the best pieces of fun the magician exhibits. TO RAISE FIRE BY COMMAND. A vessel containing a certain white powder is placed upon the table by the wizard — the man who is held in great awe by the juveniles on account of his seem- ing supernatural powers, and yet beloved by them because he affords them much pleasure by the exhi- bition of his talent, to say nothing of the bon-bons, apples, oranges, almonds, and sugar plums which he causes to issue* from an apparently empty drawer or handkerchief, and upon which they are allow^ed to feast. This said wizard having placed the above mentioned pow^der on the table, now advances, wav- ing his wand and uttering the magic words, '' Cassa felto presto^ aldihoronliphosJcophorniostkos^^^ when lo ! of a sudden the room is lit up with a brilliant light, so effulgent that it dims the eyes of the spectators ! The secret is this : — The powder is composed of equal weights of loaf sugar and chlorate of potash, separately reduced to fine powder, and then well mixed together. This is placed in some vessel, such as a cup, or in fact anything that will prevent the fire from injuring the table. When this powder is touched with the least drop of sulphuric acid, it will instantly burst into a flame ; if, therefore, the end of the glass rod be dipped in the acid immediately be- fore use, it will, on being brought into contact with the deflagrating powder, cause it to ignite. TO LIGHT A CANDLE WITHOUT TOUCHING THE WICK. Let a candle burn until it has a good long snuff, then blow it out with a sudden puff, a bright wreath 64 FRESTIDIGITATION, of white smoke will curl up from the hot wick ; now, if a flame be appHed to this smoke, even at a distance of tw^o or three inches from' the candle, the flame will run down the smoke and re-kindle the wick in a very fantastic manner. To perform this experi- ment nicely, there must be no di*aught or '' banging doors " while the mystic spell is rising. THE THREE SPOONS. This is a most capital trick, but it requnes a con- federate's aid. Place three spoons crosswise on a table, request any person to touch one, and assure him you w^ill find out the one he touched by a single inspection ; although you will leave the room w^hile he does so, and even if he touches it so gently as not to disarrange the order in which they are once put in the slightest degree. You retire ; and when he gives you notice to enter, walk up to the table and inspect the spoons, as if trying to ascertain whether there are any finger-marks upon them, and then decide. Your confederate, of coiu'se, makes some sign, previously agreed upon, to give you no- tice which is the identical spoon ; the actions may be, touching a button of his jacket for the top spoon, touching his chin for the second, and putting his finger to his lips may signify the lowest ; but the precise actions are immaterial, so that the spoon they indicate be understood. 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It contains the prescription and directions for causing Moustache* and Whiskers to grow on the smoothest face in from 42 to 90 days, without injury or stain to the skin. This is alone worth ten times the price of the book. ^ The above is only a part of the contents of this valuable book. Every one who wants to know all the above, and a large num- ber of other great seobbts, should read "HOW 'TIS DONE *' Or, ** The Secret Out." Any one not satisfied with it, can b»v« their money refunded. NotwiihstotDding the great cost of paper and printing, the price of the book will be ONLY 20 CENTS, or 6 Copies for $1.00, postpaid. A.gaute wanted. Ghreat indvoements. Send for a eamplr (iopj. Ail orders mnat be addresaed to HUllTBH h 00.. Publiahera, t!2l Hlofldato, N. B NSW SERIES. SPLENDID OOLOEED ENGRAVINQS. 1 SIZE 13x18. SUITABLB FOB FRAMIHO. We present the following, list to our cuBtomers, confldent that every one who buys one, will be sure to have more. AH are beautifully colored, and are sent everywhere by mail at only 15 ct3. egich, or 8 for $1.00. 1. The Soldier^ s Dream of Home. — A picture by the camp fire ftl night, with the Vision appearing in the distance. 2. The Wife^i J^sion of the Battle. — She is sleeping, and sees her husband leading his troops to victory. 3. Mdl Pitcher on the Battle Fields or the Women of 76. A patriotic^ picture. 4. The Spirit of the Union. — ^A beautiful picture. WaBhington appears to rebuke the spirit of rebellion. 6. The Soldier's Grave. — A monumental picture, with an i^ prox)riate place for the name. 6.' The Soldier's Last Defence. — Some Yankee boys got corner- ed, and turned on the rebels for a last shot. 7. 'The Soldier Boy on Duty. — A spirited picture. 8. The Soldier Boy off Duty. — A match to above. 9. The nappy Mother. — Young mother reclining in bed, x>layin|; with btT little boy. 10. T^he Queen of Love and Beauty. — A magnificent lookiDf^ young girl seated on the balcony of a castle. n. Rub-a-Dub. — Or Young America and his drum. A ^pirit^ ed picture.' 12. A Brush on the Bead. — A couple of boys in a wagon, show a gent with a '* fast team " that the ** old boss " is sometime* as good as a young one. 18. Corned Beef — A ludicrous picture, showing what mm cherries did to two sober old cows. 14. Family Register. — A colored piece for framing, with a R^* istry for Births, Marriages and Deaths. 15. Provisions Down. — A comic picture ; it speaks for itself. 16. The Night after the Battle. — An affecting serine ; looking for the dead the night after the battle. 17. The Hour of Victory. — ^A Zouave soldier waving the Stan and Stripes, and leading on his comrades to victory. 18. The Star Spangled Banner. — ^A splendid picture. It should be in every American home. 19. " Kiss me Qmc/fc."— A fine picture, very natural. Any of the above Pictures will be mailed postpaid, to any address, at 15 cents each; 8 for $1. In ordering it is only neo- OTsary to give the number of ' ^e picture want^, and say yo« Wttat " Colored Picturcea.'' Send all orders to HUNTER <& CO., fS^ HIiHMlAJe, N. TL GOOD BOOKS AT 15 CENTS EACH. COUBTSHIP Madk Easy ; or, th$ Art &f Making Lovt futty JSkb- plained. Containing full and minute directions for Gouducting a Courtship with Ladies of every age and position in society, and valuable information for persons who desire to ent«ir the married state, relative to necessary Qualifications, Conditioni, Attachments, Suitable Partners, <&c. Also, Forms of Love Let- ters to be used on certain occasions. Price, 15^ cents. Chbsterfibld'8 Art of Letter- Writing Simplified.— A ^ide to Friendly, Affectionate, Polite, and Business Corres- pondence. Containing a large collection of the most valuable information relative to the Art of Letter- Writing, with clear and complete instructions how to begin and end Correspond- ence, Rules for Punctuation and Spelling, &c., together with numerous examples of Letters and Notes on every subject of Epistolary intercourse, with several important hints on Lov« Letters. Price, 15 cent*. HORSE-TAMiifQ BY A New Method, OS practiced by J. S. Rarem. A New and Improved Edition, containing Mr. Rarey's whole Secret of Subduing and Breaking Vicious Horses, together with his Improved Plan of Managing Young Colts, and Breaking them to the Saddle, the Harness, and the Sulky — with ten En- gravings illustrating the process. A handsome book of 64 pages. Price, 15 cents. Knowl80N*8 Farrier, and Complete Horse Doctor. — We have printed a new and revised edition of this celebrated book, which contains Knowlson's famous Recipe for the cure of Spavin, and other new matter. This new edition is the neatest and most convenient one that has been issued, being a small sized book for the pocket, and containing a full and complete index. — There is no disease to which the Horse is liable, that this book does not explain and point out the mode of treatment and th« remedy. Some people may think that because the book is so cheap it can't be good tor much. But they are mistaken. It is positively the best book of the kind ever written. We sell it cheap because of the immense demand for it. It contains 64 pages, 18mo., and we mail it free for 15 cents only. The Game of Whist : Rules^ Directions, and Maxims to be ^ served in Playing it. Containing, also, Primary Rules for Begin- ners. Explanations and Directions for Old Players, and the Laws of the Game — compiled from Hoyle and Mathews. Also, Loo, Euchre, and Poker, ag now generally played — with an ex- planation of Marked Cards, &c. iSmo., 64 pp. Price 15 cents. Any ©f the abore books promptly mailed to any address, postpaid, for 15 ete. Mek, or any foar for 50 cts. All for 60 »te. Address, SUITTBR A CO., Publis^rs, Bfaukbkto,N. H. r4i NEW LIST OF GOOD BOOKS. Any of the following books will be securely wrapped and sent by mail post-paid to any address on receipt of the printed price which is in no case higher than the same would cost at the publishers counter. Order your books (of any and all kinds) only of the old established dealers. HUNTER & CO., Hinsdale, N. H. The^eoret Out; or One Thousand Tricks idth Cards. A Book which explains all the Tricks and Deceptions with Play- ing Cards ever known or invented. This book contains, in ad- dition to its numerous Card Tricks above described, full and easily understood explanations of some two hundred and forty of the most curious, amusing, and interesting Sleigh t-of-Hand Tricks ever invented, and wiiich are illustrated by Engravings to make each Trick understood with ease. Illustrated by about 300 Engravings, and bound in a handsome gilt binding. It contains about foiir hundred images. Price $1.S9 The Magician's Own Book, containing several hundred amusing Magnetical, Electrical and Chemical Experiments, Sleight-of-Hand and Card Tricks, Perplexing Puzzles, Enter- taining Tricks and Questions in Numbers, Secret Writing ex- plained. Illustrated with over 500 Wood Engravings, 12mo, cloth, 'gilt side and back stamp, 400 pages. Price $1.50 The Art of Dancing. Historically Illustrated. By Edward Ferrero. To w^hich are added Hints on Etiquette — the Figures, Steps, and Necessary Instruction for the Perform- ance of tiie most Modern Dances. Also, 108 pages of Dancing Muslc"for the Piano, consisting of the most Fashionable Quad- rilles, Schottisches, Waltzes, Kedowas, Polkas, and other pop- ular fancy dances. 12mo, clotb, illustrated. Price $1.5C The S.^ciable ; or^ One Thousand and One Home Amusements. Containing Acting Proverbs, Dramatic Charades, Acting Char ades, or Drawing-room Pantomimes, Musical Burlesques, Tab leaux Vivants, Parlor Games, Games of Action, Forfeits, Sci encc in Sport and Parlor Magic, and a choice collection of cur ious mental and mechanical puzzles, &c., illustrated with nearly 800 Engravings and Diagrams, the whole being a fund oj never CD ding entertainment. Bj^ the author of "The Magi- cian's Own Book." Nearly 400 pages, 12mo, cloth, gilt side stamp. '• The Sociable ; or, One Thousand and One Home Amusem^cnts,' is a repertory of games and other entertainments, calculated for the use of family parties, the fireside circle, or or those social gatherings among friends and neighbors which pass away the winter evenings with so much animation and de- light. It is impossible for any company to exhaust all the Bouurces of irreproachable mirth and mutual enjoyment produced in this volume. Price $1.50 Send all orders only to 5 HUNTER & CO., Hinsdalo, N. H: ~ HAND-BOOKS FOE EVEEYBODY. Only 15 Ccuts each; £ight for %1, How TO Dress with Taste. Containing nmis upon the harmony of colors, the theory of contrast, the complexion, shape or hight, &c. This little volume forms a most suitable companion for the toilet tahle ; and every Lady and Gentleman should possess a copy. Price 15 cents. Mind Your Stops. Punctuation made plain, and Compo- sition simplified for Readers, Writers and Talkers. This little book is worth ten times the price asked for it, and will teach accuracy in everything, from the direction of a friendly letter to the composition of a learned treatise. Price 15 cents. Hard Words Made Easy. Rules for Pronunciation and Accent, with instructions how to pronounce French, Italian, German, Russian, Danish, Dutch, Swedish, Norwegian, and other foreign names. A capital work. " Everybody, learned or unlearned, should purchase this little Brochure — the only cheap guide to pronunciation." Price 15 cents. Courteney's Dictionary of Abbreviations: Literary, Scientific, Commercial, Ecclesiastical, Military, Naval Legal and Medical. A book of reference — 3000 abbreviations — for the so- lution of all literary mysteries. By Edward S. C. Coukteney, Esq. •' This is a very useful book. Everybody should get a copy Price 15 cents. Five Hundred French Phrases. Adapted for those -who aspire to speak and write French correctly. The phrases here given are selected for their general usefulness, and will greatly assist the learner in his first efforts to converse in F'rench. Nobody should be without a copy of this useful book. Price 16 cents. Blunders in Behavior Corrected. A concise code of Deportment for both sexes. " It will polish and refine either Bex, and is Chesterfield superseded." — Home Companion. Price 15 cents. How TO Detect Adulteration in our Daily Food and Drink. A complete analj^sis of the frauds and deceptions practised upon articles of consumption by storekeepers and manufacturers ; with full directions to detect genuine from spurious, by simple and inexpensive means. Price 15 cents. The Young Housekeeper's Book; or, How to Have a Good Living on a Small Income. Price 15 cents How to be Healthy. Being a complete Guide to Long Life. ^yA^.®^^ onghly tested —^ar Clark's Patent Indelible Pencil, For Marking Linen, &o* » ♦ > This pencil is Bimilar to the ordinary lead pencil, and will make a clear blaek mark that will remain after years of wear and washing. It is a great improve- ment over ink, as it will not dry up; and can be used with much greater dis- patch and economy, aa there is no risk in blotting. No preparation being re- quired except the dampening of the fabric to be marked, and no troublesome di- rections to be followed in its use, it will save much inconvenience to hoiue- keepers, and all who have occasion to mark their clothing. Notices of the Press: "The marking inks so commonly ueed for marking linen and other fabrics Mre inconvenient and troublseome, each bottle being accompanied by a numoer of "directions," which considerably bother the brams of housekeepers. The Indel- ible Pencil will prevent this, as all the preparation neeessar^ is the dampeaing of the fabric which is to be marked thereupon."— [Scientific American. "Ladies will be pleased with the Indelible Pencil, a new invention for markinf clothes, indelibly without risk of blotting. It will abolish the old plan ot using • pen with a bottle."— [N. Y. Evening Post. "We have seen samples of permanent marking with this pencil, which cannot be washed out."— [Boston Journal. "This is the largest invention for a small one that we have leen for a long time. It does away with the bother, inconvenience, and difficult mode of marking witt ink."— [Literary Museum." *^ Clark's Patent Indelible Pencil.— V^q have tried this celebrated pencil for marking linen, &c.j and found it to be all that is claimed for it. No family shevld be without it. It is greatly superior to any indeLble ink that we have ever tried."— [Cincinnati National Union. "A desirable, convenient and useftil household article."— {Springfield, MaM^ Republican. ONE PENCIL WILL MA.RK 1,500 ARTICLES. After the above recommendations trova. the leading journals, including tlie "Scientific American," it is useless for us to add anything. This we will say. These pencils are absolutely indelible, they ctre just what tney are represented te be, and we will refund the money to any one who finds them ofherwise. They •re in a splendid case and sent post-free anywhere for the regular retail price, 50 C£NTS, 3 for $1, $3.50 a dozen, in case. These pens are warranted not to corrode with proper usage, and are superior to any Metalic Pen ever before introduced to the public. The Peculiarities of the 60LD«N Pens are numerous; thej/ are well tempered and smooth, are made of the finest material, and then plated and pointed with the best gold finish, giving them a most attractive and beautiful appearance; will not corrode with proper usage, and have never yet failed to give perfect satisfaction. Nothing except the finest Gold Pen ever before invented in the pen line, can com- pare with them in Appearance, Quality, Economy, Saleability, or Cfieapnees. They are, indeod, by many, preferred to a Solid Gold Pen. They are put up in Pocket Form, a new and most attractive style, being in MettU Boxes, Oilt to resemble gold, each box containing one dozen Pens. We are selling immense quantities of these Pens. They cannot b« told ftt>in »olid gold pens. We will send one box, containing One Dozen Golden Pens, «• • sample, postpaid, to any address, on receipt of priee, 50 cents; half dozen for SO cents; quarter dozen, 15 cents. Agents are selling these pens rapidly. Send all oraers only to HUNTER & CO., Hinsdale, N. H. (15) ' ' A. CXJICXOUS BOOK. THE WIZARD'S WAND! A complete Fortune Teller, Dieam Book, and Cabinet of Conjurations. To which is added, A complete Dream Book, Napoleon's Oraculum and the Book of Forfeits. A complete collection of the Games and Pastimes of social life. A new edition of this wonderful book is now ready, f y ymk want to know the meaning of all your dreams, this book wiU tell you. If you want to tell Fortunes or read your own, this book will tell you how to do it. It explains N^eviology, or telling Fate by Moles. Also, Cardiology, or the science of telling Fortunes by Cards. It also contains Napoleon's Cele- brated Oraculum, in which the great General placed implicit confidence, and never began any great undertaking until he had consulted the oraculum. The Book of Forfeits contains many social games, &c., &c., which will be of very great value to persons who wish games, &c., to while away an evening. Altogether, this is a most fascinating volume, and not only is it a large bound book of over 250 pages, but instead of placing the price at a dollar it is pat at Every one interested in .Fortune Telling, Interpretaiios* ^ Dreams, Scientific Predictions, &c., &c , cannot fail to read this unique work. Price 50 cts., 3 for .f 1, 10 copies for $3. AU sent post free, on receipt of price. To be had only of HUNTER & CO., Publishers, Hinsdale, N. H. That Rieli, Racy and Rare IVovele«i-A dark haired beauty— perfectly bewitching. 16 A Broadway Belle— The most "stylishly" dressed young lady on our list. We rather like this "Broadway Bcile." 17 Black Eyed Susan— A very pretty black eyed girl- will suit everybody. 18 The Beautiful Blonde— Decided- ly a "girl of the period," golden hair, and rather low necked dress. 19 The Beautiful Brunette— A com- S anion picture to the beautiful blonde* ut of a diiferent style of beauty. 20 The Morning Star— A beautiful pirl reclining in bed playing with her pet dog. 21 The Evening Star— Another girl, has read herself asleep, forgetting to put out the light, not thinking our artist was watching. 22 My Sweetheart— This is a picture of a beautiful young lady, almost the prettiest we ever saw, and one of which any one might be proud of, either as friend o^ sweetheart. 23 My Favorite— Another elegant girl, with curls, necklace, black hair, &c., &-C. She looks as if she might speak as sweetly as she looks. \. oth above are colored, 15 cents each. 24 The Morning of Love— This is a splendid picture, A beautiful lady is sittin.u' in an arbor thinking of her lover. lo cents 25 The Evening of Love— The same lady is watching' the stars as she wats for her loA'er's coming. The t:bove are matched pictures, and very pretty. 26 The Fairest of the Fai*-— Another pretty maiden, who will please many— as she is really pretty, and costs only 15 cents. 27 S pring— Beautifully colored, twined with roses and flowers, is this beautiful young girl emblematical of Sprir.g. 28 Summer— An equally pretty maiden represents Summer, with char- acteristic costume. • 29 Autumn— Another season, well represented by a pietty Miss, and 30 Winter— Closes up the series by a chilly representation of that chilly season. Above four all colored, and cost only ]5 cents each. 31 America— A splendid portrait of an American girl. 32 Europe— A beautiful English girl. 33 Asia— An elegantly dressed Turk- ish girl. 34 Africa— A fair but rather dark skinned African girl, true to life. Beautiful Girls. We can supply almost any kind of girl you want, and numerous name?. AH these portraits are new, elegantly dressed, stylish, and "just the thing" for framing. We have the toliowing names on hand. Cannot describe each separately. They are every one beau- ties. Try one and see the style.- 35 Alice. 36 Amelia. 87 Ann. 38 Clara. 39 Caroline. 40 Ella. 41 Eliza. 42 Elizabeth. 43 Emma. 44 Emeline. 45 Fannie. 46 Helen. 47 Hattie. 48 Jane. 49 Jennie. 60 Kate. 51 Mary. 52 Maria. 58 Mar- tha. 54 Margaret. 65 Nellie. M Sarah. 57 Virginia. Choose the one you likt, and we guar- antee that the picture will please. On- ly 15 cents each, 10 for $1. Love Scenes, Etc. 58 The Parting Hour— A cavalier bidding adieu to his lady love. 59 The Stolen Interview— A scene from "Romeo and Juliet." 60 Kiss Me Qu?ck— A fine picture, very natural. 61 The Day Before Marriage — A beautiful girl in an arm chair is dream- ing of the coming year. 62 The Year After Marriage— Shows what came of it. 63 The Elopement— A runaway pair of fleet, horses, but p.re pursued by the "old man." 64 The Pursuit— Shows the lovers ahead while the old gent has little chance of catching them. 65 The Sailors adieu— A manly sail- or lad bidding adieu to hi» lady love. 66 The Sailor's Return— The same sailor is warmly greeted on his return. These pictures beautifully colored. 67 i he Carrier Dove ; the departure Two pretty givls send out a dove with a 1- tter to their lovers. 68 The Carrier Dove ; the return — The dove returns and brings a letter, which the girls a'^e reading. 69 Popping the Question— Natural as life. A bp.shful youth and a pretty girl. The old story. 70 The Lover's Quarrel— This shows how lovers occasionally quarrel. 71 The Reconciliation — And how easily they "kiss and become friends again." 72 The Lover's Adieu— A parting scene between a pair of lovers. 73 The Lover's Return— And how fondlj' they meet upon the lover's re- turn. 74 The Betrothed— A handsome young Indy is holding the picture of her intended in her hand as she waits for his coming. 75 The Marriage Morning— A splen- did looking young Ijdy on her brdal morning, just before she is to be "swung off." 76 The MarriageEvening- The same lady and her husband with a gay party of ffiends. 77 The Wedding Day— An elegant gentleman and his intended bride en- tering church on their wedding day. 78 The Marriage— Shows what hap- pened m church— Priest and all. 79 The Highland Lovers— A pretty- couple dressed in hignland costume. 80 The Fair Equestrian— A lady on a fleet pony, sings "Over the Hills and Far Away." 81 Why Don't He Come— A lady go- ing to meet her lover is first at the ren- dezvous. He is seen in the distance. Juvenile Subjects — all kinds. We have an immense assortment^ of pictures of children, &c, a few c f which we name briefly. Every engraving is perfect, elegantly colored, and only 15 cents each. Pictures of little girls as follows : 82 Little Annie, our darling. 83 " Emma, going to school. 84 " Liazie. with boquet. 85 " Bluebell, with flowers. 86 " Carrie. 87 " Ancie and her kittie. 88 " Ella, at church. 89 " Julia, rosebuds, &c. 90 " Neilie. at play. 91 " Jane, cherries. 92 " Jenriie and her dove. 93 " Mary and her lamb. 94 " Katie and a watch. 95 " Minnie taking tea. 96 " Maggie and her roses. 97 '* Martha, our pet. LITTLE BOYS, AS FOLLOWS. 98 Little Johnny and his top. 99 " Charley, the prize boy. 100 '* Georgie, our bov. 101 " Willie, the highlander. 102 " Harrj' and his kitten. 103 " William and Mary. H'4 Johnny and Besoie, a brother's help. 105 The Little Brothers— Two beau- tiful boys, seven a^d nine years old; 15 cents for the two. 106 The Little Sisters— Two pretty little girls, seven and nine years old. A pretty picture; both only 15 cents; 107 Little Brother and Sister— A fine boy and girl, seven and nine years old. Both only 15 cents. 108 Little Sister— A pretty little girl in an arbor of flowers. 109 Little Brother— A splendid little fellow, eight years old. 110 The Children in the Wood— A pretty picture, and the best colored of any on our list. 111 Little Bed Riding Hood— Splen- didly colored, and a fine engraving, 112 Rub-a-Dub — Or Young America and his drum. A spirited picture. 113 Papa's Darlings— Little boy and girl. 114 Mama'b Darlings— Two little girls 115 Young Ireland— A fine looking Irish lad— wid his stick. 116 The Young Chieftain— A boy clad as a Highlander. 117 The Young Sailoiv-A boy clad as a sailor. 118 The Best Scholar— A splendid little girl. 119 The Birds Nest— And the boy that found it. 120 The Morning Prayer— Little boy. 121 The Evening Prayer— Little girl. 122 Firt^t Prayer— A pretty little child. 123 My Highland Boy— In costume. 124 My Highland Girl— In costume. 125 Father's Pride — Hearing my watch tick. 126 Mother's Joy— Companion pic- ture. 127 Grandpa's Love— Little boy. 128 Grandpa's Spec's— Little girl. 129 Grandma's Spec's — A little girl. 130 Young America — (Celebrating the 4th.) 131 Little Hero— With gun, &c., &c. 132 The Little Emperor- A fine fel- low. 133 That Blessed Baby— Natural aa life. The'happy father is trying to keep I the baby still, and is likely to succeed— 134 "See-Saw"— A very natural pic- ture; two boys playing at ''Bee-saw.'' 1.85 Love id the Lightest— Showing that the little boy Cupid is lighter than a tiny butterfly. i.36 Little Volunteer— Gun, knap- 6d.ck &c 137 The Young Cavalier — With sword, &c. 138 The Little Students— The child- ren at study. 139 My Little Playfellow— Little girl and dog. » 140 Mv Little Favorite— Little girl' and her favorite dog. 141 The First Care— Mother and babe 142 The First Step— Mother and child and dog. 143 Household Treasures— Children, pets. &c. 144 The Light of the Dwelling— Or, our little girl 145 Bed-Time — Mother and her children. 146 A Speaking Likeness— A little gi' 1 looking through an oval frame. 147 Look at Papa— Little boy looking at papa 148 Look at Mama— Little girl look- ing at mama. 149 The Young Mother — In the woods with the baby. 160 Household Pets— Child, kitten, dog, &c. 161 Good Night, Little Playfellow- Pretty. 152 Little Fairy— Little girl as a fairy. 153 Peek-a-boo— Children playing. 154 The First Party— The prepara- tion. 165 The First Flirtation- Natural aj life. 156 Thel^ittle Frnit Girl- The lint fruit. POPULAR BOOKS The Magician's Own Book, 400 pp., $1.50 The Secret Out, or 1000 Tricks with Cards, 1.50 Book of 1000 Tales, 1.50 The Sociable, or 1001 Home Amusements, 1.50 The Art of Dancing, 1.50 The Dictionary of Love, 1.50 Anecdotes of Love, by LolaMontbz, 1.50 10,000 Wonderful Things, 1.50 Every Woman her own Lawyer, 1.50 The Corner Cupboard, Facts for Everybody, 1.50 Inquire Within, 3,700 Facts for All, 1.50 The Perfect Gentleman, 1.50 That's It, or Plain Teaching, 1.50 Adventures and Travels in Africa, 1.50 Medical Common Sense, 400 pages, 1.50 The Game of Billiards, by Plielan, 1.50 La Cour on the Manufacture of Liquors, 2.50 Bordeaux Wine and I^iquok Dealer's Guide, 2.50 Hillgrove's Ball Room Guide, .75 The Family Aquarium, .75 Live and Learn, or 1000 Mistakes Corrected, .75 Converse's Complete Banjo Instructor, .50 Complete Farrier and Horse Tamer, .50 The Arts of Beauty, by Lola Montez, .50 Richardson's Masonic Monitor, .50 The Game of Checkers, .50 How TO Write Short Hand, .50 Le^Marchand's Fortune Teller & Dreamer's Dictionary, .40 Golden Wheel Fortune Teller, .40 Pbtte^igill's Perfect Fortune Teller, .40 Chesterfield's Etiquette and Letter Writer, .40 Brisbane's Golden Ready Reckoner, .40 Book op Fireside Games, .35 Parlor Tricks with Cards, .35 Book of Riddles, 500 Home Amusements, .35 The Parlor Magician, .35 Book of 500 Curious Puzzles, .35 Parlor Theatricals, .35 Thb Hand Book of Billiards, ' .35 Any of the above Books mailed, postpaid, on receipt of price. Send cash ord*»rs to R^%^^k^«n HUNTER & CO., Publishers. Hinsdale, N. H. ' *'* > ^i^^i m^m^i ^%^^^^^^ »i'%«'^%<^^»%/w^^^ !^r— GOOD BOOKS SENT FREE OF POSTAGE, AT THE PRICES MARKED. CTS. Chesterfield's Art of Letter Writing, 15 How to Woo and How to Win, 15 Bridal Etiquette, with Rules eor Bridesmaids, 15 How TO Behave, 15 How TO Dress with Taste, 15 Hard Words made Easy, 15 Blunders in Behavior Corrected, 15 500 French Puiiases, or How to Learn Fbekoh, 15 Young Housekeeper's Book, 15 How TO Cut and Contrive Children's Clothes, 15 How TO Talk and Debate, 15 Boxing made East, 15 ; Courtship MADE Easy, 15 Chairman and Speaker's Guide, 15 Young Bride's Book, 15 The Games of Whist, Loo, Euchre and Pokbr, 15 Horse Taming by a New Method, 15 Knowlson's Farrier and Complete Horse Doctob, 15 How to be Healthy, 15 etlquette and the u sages of society, 15 Charley White's Ethiopian Joke Book, " 15 Black Wit and Darkey Con vers ationC 15 Kirk's Exposition of Odd Fellowship, .15 Boxing without a Master, .15 Three Thousand Abbreviations, .15 Broad Grins of the Laughing Philosophbk, .15 Fox's Ethiopian Comicalities, .15 Carey's Rebellion Record, .20 The Poet's Companion, or Rhyming Dictionabt, .25 The Al-ma-kan-tur Circle, or Hovr to win a Sweetheart, .25 Old Block's Sketch Book, Life in Californla., Rogues and Rogueries of New York ; A New Book, Chips from Uncle Sam's Jack Knife, Laughing Gas, Wit, Wisdom and Wind, Plate of Chowder ; A Dish for Funntt Fellows, Morgan's Free-Masonry Exposed and Explainbd, Gbeat Wlcard's Hand Book of Magic, Everlasting Fortune Teller and Dream Book, Gambler's Tricks Exposed and Explained, Laws of Love, Send cafih orders to HTINTEE & CO., Publishers, Hinsdale, N. H, ^^ /^w»^^ .vv^^wr^ri">J'^ ;wv W^\ 'ffg^g b^^' W^vwcy^; ^'^v,^'^pr a-^^^ j^^ \j\j^\j' ^\/^y^\i^^^ 'jwy wgu >^w-^yvW^ yj>^^^j y^^^^jyjgguvyv^www^ i"5? I' , % M ^H